Notes:
Coupons: Yes Prep: None (except for coming up with the counts) Style: Whole Group, IC when possible Army Motivators (Deconstructed SSH - 10 SSH, 100 just the clap, 10 just the hop, 10 calf raises, then 9, 8, etc) March (Imperial Walkers) Army Crawl (Choose distance, if no grass you could sub with Mt. Climbers or Bear Crawls) Buddy / Casualty Carry (Choose distance, and ration (1:1, 2:1, 3:1) Ranger Burpee (do Irkin on coupon for pushup part) Navy Anchors Away (Coupon Squats) Swim Call (Flutter Kicks) Deck Sway (Coupon side lunges) Swim Call (Superman plank pantomiming swimming) Rows Air Force Dive Bombers (Coupon lunges) Planks Drag (Logistics / supply haha) Ejectors (Sit Your Ass Dows [squat until butt is on coupon] then jump as high as possible with hands up) Harry Rockets (High kick across body to touch opposite hand) Afterburners (Sprints, choose distance, reps) (I'm missing a good paired "wingman" exercise in here - maybe a two-person heavy sandbag carry) Marines Foxhole Peek (Coupon bench rows) Bayonet Lunge (Lunge but extend coupon and retract) WWIII big boys (Coupon situps but with a overhead press from the prone position and again from the upright position) Hand to Hand (Bus Driver - Coupon curl but with twist to left and then right, like turning a steering wheel) Semper Fi (Overhead coupon carry for a long distance, but two pax per coupon, so the weight can be shared) Options devo: The AF branches like to mess around with each other, but in the end, each one can't fully do its job without the help of the others. We all have special talents, strengths, and weaknesses, but we can accomplish anything we want when we work with others as a team, combining strengths and shoring up shortcomings.
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